C:\KMD\DEPLOY.BAT
Briefing complete.
Unlock audio and descend.
[ DESCEND ]
ENTER / SPACE
KOMMANDO - FOG OF WAR
C:\KMD\ABORT.TXT
TYPE ABORT.TXT
[ TRANSMISSION LOST / CLASSIFIED CHANNEL 0XDEAD ] > OPERATION: FOG OF WAR > SUBJECT: JACK KELLER > STATUS: EXTRACTION FAILED
────────────
Sanity bottoms out. The cavern folds in on itself. You do not reach the pad.
The radio hisses: > “They never left the jungle, Kommando…”
────────────
[ FINAL MESSAGE: LOOP REINITIALIZED ] The cycle begins again.
[ RESTART LOOP ]
[ DESCEND AGAIN ]
ENTER=DESCEND AGAIN
EXTRACTION FAILED
SANITY LOW
EXIT UNLOCKED
C:\KMD\PAUSE.COM
Sanity holds. The cavern waits.
[ RESUME ]
ESC
KOMMANDO - FOG OF WAR
[FIRE]
LV
--
│
SAN
██████████
100%
│
FRAG
0/0
AMMO
24
EXIT
LOCK
EXT
20
s
[P]
[SND]
[?]
HELP: COMMANDS
Move:
WASD or Arrow Keys
Fire:
Space (mobile: FIRE)
Collect all memory fragments
Step on the Exit once it is OPEN
Sanity drains over time. Fragments and seeds restore it
Drones patrol and will chase if they see you
Palm trees provide camouflage from drones
Mines hurt sanity and can scramble your controls
Ammo crates restock your magazine
Ghosts (Paranoia) drain sanity on contact
[ ESC ]